
XAVIAN
Weapon Wheel
Our weapon wheel will allow the player to quickly; select and change your weapons or powers. Xavian and Hathor are both stalwart warriors whose power are limitless but are willing to make the ultimate sacrifice to protect their people. I wanted to use that trait from their character to create a design for our Weapon Wheel. The design comes from the Adinkra symbol, Dwennimmen, meaning that even the strong must be humble. Adinkra are symbols created by the Bono people of Gyaman, what is now Ghana, that represent concepts or aphorisms. Adinkra are used extensively in fabrics, logos, and pottery.

Implementation
We designed the Weapon Wheel to allow the player to choose any of the four magic attacks Xavian and Hathor can perform. Xavian has four magic attacks with a maximum level of four. As you level up your Magic Attacks, the icons will change based on the attack's current level. When the player presses and holds the Q key or DPad Up on Gamepad, the Weapon Wheel will appear and, the game will be in slow motion. Inside the Weapon Wheel, you can toggle between the four Magic Attacks.
Conceptual Artwork
I gave our concept artist a rough sketch design and an in-game screenshot and asked him to work his magic on creating the artwork. Below is our concept process of the weapon wheel.
The Weapon Wheel holds four slots to handle Xavian and Hathor’s four magic attacks. Each magic attack has a unique icon to it. When you level up your magic attack it changes its name so, we also decided to create additional icons for the new versions. So, it updates as you level up your magic attacks. Below are the icons for the Fire, Water, Lightning, and Air magic attacks.







